In the most advanced video games to date, the first-person visuals allow you to create your own character in a virtual world. Although the perspective of a first-person video game doesn't necessarily change the control, but alters it. The virtual worlds in which the characters exist begin to affect and change the interface (leaving an object at a previously visited spot, or seeing an event from any angle). This makes me question whether or not every possibility has been reviewed at every possible angle or true randomness can occur in the virtual world? In essence, I want to know if the progressive changes in video games is ultimately leading to a true alternate reality where there is no form of control except in the hands of the user?
Lastly, although it's repetitive, I want to touch on the point about interface control on everyday devices. Being an iPhone user myself, I find it interesting that it's rectangular interface, or homepage if you will, is a form of control through imprisonment. I think the iPhone is a revolutionary device that allows anyone to access any information anywhere in the world, so any form of control or imprisonment, to be frank, sounds far reaching.
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