Tuesday, February 26, 2008

Conscious Control

This week has reminded me of a conversation I had with my older brother over winter break. We essentially discussed the illusion of control in our everyday lives (how we got to this topic off something as bland as who was going to make the salad for dinner, I do not remember) and how that relates to the internet and television. Television, not through texting or input, gives us the illusion of control by giving us something appropriately named “remote control.” Just the connotations that come to mind by using the word control in this sense brings questions to mind that do we actually control the media on TV or does it control us? I would argue that the TV controls us, but confuses us by giving us those limited number of choices of what to watch as many other people have already stated. Also, we always know in our minds that if we don’t find anything good on TV, we can just boycott it altogether and shut it off, yet why do we find ourselves channel surfing for long periods of time, not consciously thinking about what we are doing? In order to have complete autonomy, we need to train ourselves to be conscious and make conscious decisions about everything we are doing, only then will all outcomes and answers open up to us, for us to have complete control and autonomy over our desires.

Now when we take this kind of idea and apply it to computer games such as Doom and Myst, the two examples Manovich used in his article, it is interesting that I find Doom relinquishes the autonomy that Myst can give to the player. Doom eventually turns into the player reacting on quick instincts and thinking in order to get out, whereas Myst would embody the conscious decision-making process about all moves and puzzles better. In order to liberate ourselves, we need to become conscious and open up all possibilities instead of resigning to the false autonomy of the TV and internet.

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